Skip to main content

Razer’s new AI-powered bug detector could help games release faster

Razer AI graphic.
Razer

Razer has announced a new AI-powered game development tool called AI QA Copilot, which aims to help QA testers find and report bugs faster.

A faster QA cycle could help developers get games out of the door in less time too so if it works well, it would be good for everyone. Bugs appear everywhere in games during development — they’re impossible to avoid. QA (Quality Assurance) teams are dedicated to finding problems and creating detailed reports to help get things fixed faster.

Recommended Videos

Whenever a tester finds something in a game that’s clearly broken or doesn’t look quite right, they write up a bug report. This includes a summary of the problem, a detailed description, plenty of screenshots and recordings, log files, and a priority assessment.

One of the most annoying things about a bug is reproducing it — there are so many factors that could be affecting the game that it can be hard to make a bug you saw once appear again in the same way.

To help speed up the process, bug reports also contain a lot of information about the environment the bug occurred in and the potential causes. This includes the device type, operating system, configurations, and detailed descriptions of what the tester was doing when the bug happened.

It’s slow and careful work and the more detail you put in, the better. Razer’s AI QA Copilot, however, is designed to automate this whole process. While testers play through the game, it tracks bugs, crashes, and performance issues, generating detailed reports containing all the points described above, including recordings, screenshots, and even potential steps for reproduction. This gives testers the freedom to focus on finding more bugs, and by adding their own notes to the generated reports, they can increase the level of detail while reducing the time.

Like most AI tools, it’s designed to work in tandem with human testers and its work should always be reviewed. An AI can learn to predict and recognize patterns but it doesn’t understand the purpose of a game or what it’s trying to achieve — so it could definitely flag things inaccurately sometimes.

In the world of QA, however, a few mistakes from the AI tool wouldn’t be enough to diminish its value. Bug reports are truly time-consuming and if Razer’s QA assistant could save a bit of time on most reports, the results could be significant.

Willow Roberts
Willow Roberts has been a Computing Writer at Digital Trends for a year and has been writing for about a decade. She has a…
Acer’s new gaming laptops with AI power won’t hurt your pockets
acers new gaming laptops with ai power wont hurt your pockets

Acer has introduced two new gaming laptops outfitted with the latest chips to enable AI features. The Acer Predator Helios Neo 16 AI and Helios Neo 18 AI were announced at a recent Counter-Strike gaming tournament in Poland, according to Engadget.

The laptops can run processors up to Intel Core Ultra 9 275HX processor and the NVIDIA GeForce RTX 5070 Ti Laptop GPU, which facilitates their AI features. Acer said it intends for the Helios Neo 16 model to be a portable gaming option, and the Helios Neo 18 to be good for replacing a desktop computer.

Read more
This new DirectX feature could completely change how PC games work
A scene from Fortnite running in Unreal Engine 5.

Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it's called, will lead to "cross-platform enablement of neural rendering techniques," according to Microsoft, and it will usher in "a new paradigm in 3D graphics programming."

It sounds buzzy, but that's not without reason. This past week, Nvidia announced its new range of RTX 50-series graphics cards, and along with them, it revealed a slate of neural rendering features. Neural shaders, as Nvidia calls them, allow developers to execute small neural networks from shader code, running them on the dedicated AI hardware available on Nvidia, AMD, Intel, and Qualcomm GPUs. Microsoft is saying that it will enable these features on all GPUs, not just those sold by Nvidia, through the DirectX API.

Read more
I sat in Razer’s new gaming chair, which can heat and cool itself
Someone sitting on a gaming chair.

I was skeptical, I'll admit that. I wasn't surprised that Razer had tried something so audacious, but a self-heating and cooling gaming chair feels like a step too far.

But once I sat it in and felt the cool air gently blowing around my neck in Razer's hot, stuffy hotel suite at CES 2025, I realized that maybe it wasn't such a bad idea after all.

Read more