Skip to main content

These video games are changing the conversation on sustainability

Promotional image for Tech For Change. Person standing on solar panel looking at sunset.
This story is part of Tech for Change: an ongoing series in which we shine a spotlight on positive uses of technology, and showcase how they're helping to make the world a better place.

A diver stands near fish in Loddlenaut.
Secret Mode

If you’ve ever written off video games as mindless entertainment that rots brains, there’s a good chance you don’t follow them closely enough. Even since the earliest days of the medium, developers have used games as a tool for education. Think back to games like Math Blaster or The Oregon Trail. Even today’s biggest blockbusters, like Senua’s Saga: Hellblade 2, now deal with serious themes and reflect our world. Like any other artistic medium, games have the power to shine a light on real issues while entertaining us.

Recommended Videos

If you still need convincing, look no further than New York City’s Games for Change festival. The annual event highlights games and creators that are using the medium to make a social impact. This year’s festival, which took place in late June, honored several games that fit that bill, from Chants of Sennaar to A Highland Song. This year’s winners list was headlined by Stay Alive My Son, which picked up awards for Game of the Year, Best In Impact, and Best Narrative.

While Games for Change’s awards honor a wide range of games, its Best In Environmental Impact category is especially worth paying attention to each year. This year’s show honored three games in that category from small studios, all of which I sat down with at the show proper. Each of the three titles tackles the topic of sustainability and environmentalism in very different ways, showing exactly how creators are rethinking how games can both educate and entertain players.

The Plastic Pipeline

A graphic notes that The Plastic Pipeline won an award at Games for Change.
Games for Change

This year, Games for Change awarded Best in Environmental Impact to The Plastic Pipeline. Developed by FableVision, this mobile and browser game is available to play through the Wilson Center for free. Of the three games featured in the festival, it’s the one that skews closest to a traditional educational game built with kids in mind. Players are dropped into a colorful town full of animal residents and put in charge of enacting local policy to help reduce its rising pollution problem. The goal is to pick up trash, interact with objects, and talk to locals to discover possible ways to cut back on single-use plastics.

The Plastic Pipeline is a bit of a two-for-one lesson. It doesn’t just tell players how they can reduce waste usage in their own lives, but shows the complexities of building sensible laws and environmental programs. Each time I come up with a potential proposal, I get some pros and cons I have to consider. An education campaign might be a low lift task, but awareness raising will only get the town so far. I could instead enact a single-use plastic fee that can fund cleanup projects, but that might prove difficult to enforce. The end lesson is that a single policy can’t exist in a vacuum. They need to work in tandem with wider environmental initiatives that have the support of the people affected by them. It’s a tightrope act, but one worth walking.

Loddlenaut

The player cleans gunk in Loddlenaut
Secret Mode

While The Plastic Pipeline is direct in its educational approach, video games don’t have to explicitly spell things out to get across environmentalist ideas. Just look at Loddlenaut. In this cozy underwater adventure, players take control of a diver exploring an alien ocean that’s been heavily polluted by a megacorporation. Armed with a bubble gun, it’s their job to clean up all the gunk and pick up stray trash — all while befriending colorful axolotl-like critters. During a demo at Games For Change, I entered a bit of a hypnotic state as I cleaned the sides of a filthy ship to recycle junk to craft new gear.

It’s a relaxing gameplay loop that has the same appeal as something like House Flipper 2; it’s just satisfying to clean up messes. Through that strong gameplay loop, Loddlenaut is able to stress the importance of preserving our planet entirely through play. That can be a strong enough motivator on its own, showing players that cleaning can be fun. Loddlenaut puts its money where its mouth is too. If you buy a copy on Steam, part of that money will go toward Whale and Dolphin Conservation, a UK-based charity.

Wake: Tales from the Aqualab

A submarine sits in a ship in Wake: Tales from the Aqualab.
Field Day

Cleaning our planet is only part of the battle. That work goes hand in hand with getting people to better understand nature. That’s what Wake: Tales from the Aqualab, an underwater research game, focuses on. The project almost resembles a 1990s 2D point-and-click PC game in the vein of Odell Down Under. Players pilot a submarine through different sea biomes, where they can scan the local plants and critters to understand how the habitat is constructed. During my playtime, I’d research an area full of kelp and otters to gain an understanding of how each piece of the ecosystem interacts with one another.

Wake homes in on the puzzle-like joy of research. When I’ve scanned everything I can in a biome, I can create a simulation of it on my ship. That requires me to piece together the food chain to make sure I’ve set it up correctly. In turn, I walk away with a better understanding of how delicate that system is. If one creature goes extinct or its population becomes heavily diminished, it could throw the entire thing off-balance. That makes Wake a perfect complement for the other two games highlighted at this year’s show. The more we understand the potential impact of pollution, the more driven we will be to make a change.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
Your video game consoles could become much more expensive soon
A PS5 Pro sits on a table with a DualSense.

People have a lot of questions about what a second Donald Trump presidential administration will look like, and one of the big concerns surrounds proposed tariffs on foreign imports, with larger ones targeted for China. If these are passed, it could signal a big change in how video game hardware and software is manufactured and could lead to increased costs for players.

Digital Trends spoke to analysts about the potential impact that tariffs could have on tech like game consoles. As of this writing, the proposal is to implement a 10% or 20% tariff on all imports, but a specific 60% tariff on Chinese imports. Some analysts we reached out to declined to comment on the impact of the tariffs because while Trump has discussed a plan, it hasn't gone into effect and might not. Others, like Serkan Toto of Japanese games industry consulting firm Kantan, warned that consumers could be the ones paying the cost if plans go into effect.

Read more
Video of a shelved Valve game has surfaced, and it’s mind-blowing
A Black woman standing in front of an Egyptian tomb about to grab a rope.

We never got to see In the Valley of the Gods, the indefnitely delayed game from the makers of Firewatch after the studio was bought by Valve and shut down. However, a former developer on the game has shared footage on what could've been.

Matthew Wilde, a visual effects developer at Valve and previously on the In the Valley of the Gods team, shared a clip on Bluesky of what the water looked like in testing, and it looks incredibly realistic. Even the compression on the video from posting on social media can't hide that.

Read more
Wilmot Works it Out is the ultimate video game for jigsaw puzzle lovers
Puzzle pieces appear on the floor in Wilmot Works it Out.

There are few things I find more pleasurable in this life than a good jigsaw puzzle. Anytime I can find the time to crack open a box and lay pieces out on my coffee table, I'm most at peace. I won't even turn on music; I'll just sit for hours and zone out to the sound of my hand rifling through the box. It's a rare moment where I'm able to block everything out and just enjoy the simple moments of life.

There are plenty of virtual jigsaw puzzle games that replicate that experience, but Wilmot Works it Out is actually about it. A pseudo-sequel to 2019's Wilmot's Warehouse, a game simply about organizing boxes, Flock developer Hollow Ponds' latest simply tasks players with putting together puzzles by moving square pieces around the floor. It's almost a cheeky design joke riffing on Wilmot's previous outing, but I've found it to be an oddly moving experience. It's a peaceful celebration of life's quiet moments tied up in a small, charming puzzle game.

Read more